Looking Glass Releases HoloPlay Core SDK
The holographic display company, Looking Glass Factory, announced today that it has released its HoloPlay Core software development kit (SDK). With it, users can create a wide range of integrations...
View ArticleBI - Devblog[#3]
Good evening everyone!In today's DevBlog, we’ll talk a bit about the promised inventory and how it works.Shop MechanicWhen we thought about the inventory, we wanted to make a traditional store, where...
View ArticleBarbarian Invasion
Isometric mobile game in TD style which i made with my friend in our free time) The project is done for educational purposes, we learn during the project, so there will inevitably be bugs and errors)...
View ArticleMaking a game in 2 days :)
In todays video i'm making a game in 2 days as a challenge on unity. If you enjoy the video you can subscribe cause that helps me a lot 🙂Here's the video:
View ArticleDirectX12 - HLSL resources/tutorials?
Hi,I am using HLSL/Dx12 to write an engine, but I am having a difficult time finding decent modern tutorials, most specifically, HLSL ones. The ones I've found use archaic syntax etc. Any you'd...
View ArticleRWStructuredBuffer werid behaviour
Hello All,I am writing a compute shader that calculating Grid frustum for my tiled forwarding rendering demo using Directx12. However, I am having a very strange issue of writing results to my...
View ArticleMarching Cubes Geometry Shader
Does this sound right?Make a buffer with 8 attributes – a vec4 for each of the 8 points in the marched cube. That's a lot of attrib pointer function calls, but it should be fine… hopefully better than...
View ArticleA Sibling's Tale
Life is good for a little girl named Sally and her brother, Dominic. However, an evil feline named King Kat decides to kidnap the two and threaten to harm the both of them! With your call, choose a kid...
View ArticleThe Adventures of Micah: The Quest to Save Sarah
Meet Micah, a 12 year-old boy genius who invents all sorts of high-tech gadgets and gizmos to help those in need. He is also a crime-fighter who is always foiling the dastardly deeds of the evil troll...
View ArticleI have the bare bones of the application up and running again!!
G'Day… So I decided to get back to my hobby Text Adventure Game project a week ago or so, but going has been slow. I have been fluffing about a lot in BodHi (a super light weight build of Ubuntu),...
View ArticleAutomatically remembering a draft when writing a new post
I just lost two hours to write a post in Game Design And Theory and lost it all.I may will never be in the mood to write it all again.Please, make the forum save a copy of the draft every once in a...
View ArticleAkolyta
Unravel the mystery of Akolyta. Discover truth that will shock you to the core. They say the truth shall set you free…but what if your truth is keeping you from uncovering dark secrets? Be ready…to...
View ArticleHorror Game Development [UNPAID]
Hi. My name is Jan and I'm working on horror adventure game called Akolyta. I work togheter with my friend on the game and we are working on demo version for early access. We would love to see new...
View ArticleC# Discards: Make It Crystal Clear (C# 7.0)
In this post, I'll show you how you can make your code more explicit and simpler by using the Unity C# Discards feature (C# 7.0)Quick NavigationWhat Are Unity C# Discards?How to Use Unity C#...
View ArticleRay Tracing
Anyone here done ray tracing? I`m just starting on this path and I think I understand the basics (casting rays from a point towards the space contained between the four corners of a rectangle ) If...
View ArticleKlaus
Klaus - IntroKlaus, (derived from the German term for claustrophobia), is not only the name of a simplistic single-player arcade game which requires a steady hand, patience, and fast reaction time. But...
View ArticleOpenGL prevent tiles from rendering offscreen
So I have this java code, public static void renderTileMap(int startX, int startY, int[][] map, int dwheelBuff) { int size = dwheelBuff; // Coordinate buffers, because we don't want for loop x, y to...
View ArticleWin32 Window Question
Hi Guys,Is there a way you can send all messages from a focused child window to the parent window?I have a scenario where I don't have access to the parent windows callback function and only have the...
View ArticleFlocking Question
Hello! This may be a rare question, but is there a way to make self-steering 2D Boids form into a specific shape? Precision is not necessary, I only need an idea of how to make them form into basic...
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