Quantcast
Channel: GameDev.net
Browsing all 17925 articles
Browse latest View live

ColorTris

36 glowing colors to choose from!Then there are MultiTrises and MultiMaxTris!You can also unlock and play with 32 distinct shapes!In case you don't already know, the objective of the game is to survive...

View Article


Need advice for a game engine / framework

Generally it has to be very good at CPU and GPU multi-threading (to use all power of cores).  Any advice?

View Article


Image may be NSFW.
Clik here to view.

How to move gameobject by The screen dragging finger In mobile games?

I have a problem with dragging an object on the scene by clicking and holding with my finger, does anyone have any ideas how to fix this, or is there some kind of universal script. In the drawing in...

View Article

Image may be NSFW.
Clik here to view.

Graphics Programming weekly - Issue 133 — May 24, 2020

Rendered #1A new newsletter with news and insight on volumetric filmmaking, virtual production, 3D rendering, and other emerging realities wayback-archive From Built-in to URPcollection of concepts,...

View Article

Episode 28; Investor Aðalsteinn “Alli” Óttarsson Talks About Gaming Investments

Gaming Investments, the topic of Episode 28. His name is Aðalsteinn Óttarsson, but his friends are calling him; “Alli”. He is an investor in the gaming industry. He has been in leading positions in...

View Article


New Audio Designer, looking for advice

Hey everyone. I'm a an aspiring designer fresh out of music school. I am looking to get into game design, but I haven't used programs like unity, wwise or fmod. Does anyone have any suggestions on...

View Article

Rotation of rigidbody composed of point masses - weird behaviour

Hey,I have a set of loose point masses. I integrate velocities like this:for (int i = 0; i < pointMasses.Length; i++) pointMasses[i].velocity += pointMasses[i].force * dt / pointMasses[i].mass;I...

View Article

Episode 3

In this devlog  I imported a new enemy and started working on boss implementation!https://youtu.be/m5n_xbHl7zY

View Article


Indie Game Devlog: Umbra Mortis

Everything you need to know about this project is on our official website and social media. ►Official Website ● Twitter● Instagram ● Facebook ❤️️ Discord Crew❤️️   

View Article


Drag[en]gine Game Engine Release 1.1

Toothing problems are over, here comes the Dragon!Read more

View Article

Drag[en]gine

The Drag[en]gine is an free software project with a highly modular structure based on the GLEM System. Its design is similar to an operating system. The entire functionality is provided by Modules...

View Article

how to know if CLSID_CColorConvertDMO supports hardware acceleration

So i created CLSID_CColorConvertDMO using:IMediaObject pMediaObject;pMediaObject.CoCreateInstance(CLSID_CColorConvertDMO);Now I want to check if it will do that using Hardware (GPU) or not. If it will...

View Article

Image may be NSFW.
Clik here to view.

Freight Simulator - Released

Have your own transportation company.Transport cargo throughout the country, face the problems of everyday life, and receive the best rewards.Coordinate cargo transportation and earn money for freight...

View Article


Image may be NSFW.
Clik here to view.

Best 15 Mobile Game Development Platforms, Engines & Tools in 2020

From the time when we used to play mobile games with pixelated graphics, negligible interactions, and a very simple playing mechanism, the mobile gaming industry has evolved to powerful, high-end games...

View Article

Image may be NSFW.
Clik here to view.

BI - Devblog[#6]

DevBlog[#6]Hello there! In today's devBlog I want to share our progress this week.In a previous devblog I set a goal for myself: improve my cartoon shader. It take more time than I expected. I had...

View Article


Barbarian Invasion

Isometric mobile game in TD style which i made with my friend in our free time) The project is done for educational purposes, we learn during the project, so there will inevitably be bugs and errors)...

View Article

Questions about technical details of brick-based building game

In 2015 TT Games maked Lego Worlds - open world game voxel-like game. It runs on 2012 year laptop without lags in 720p.So, here the questions.Your assumption.1. How they store that amount of data?2....

View Article


SteamworksAPI achievements only appear after game close, and not during the...

I have used Steamworks to implement achievements in my Unity game.It works, but for some kind of a reason the achievements only appear after you close the game.I mean the little notify pop up in the...

View Article

Delhanro - Play as over 100 heroes for free, right in your browser

This game is currently in alpha and a lot of the graphics are currently placeholder graphics.TrailerClick here to play Delhanro for free in your browserCheck out the Delhanro gameplay videos!

View Article

New Hero Added 5-25-2020

New hero added: Fill It Mig NonClick here to play Delhanro for free in your browser

View Article
Browsing all 17925 articles
Browse latest View live


<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>