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BI - Devblog[#6]

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DevBlog[#6]

Hello there! In today's devBlog I want to share our progress this week.

In a previous devblog I set a goal for myself: improve my cartoon shader. It take more time than I expected. I had problems with URP cause most tutorials were done on SRP and of course, writing shaders for them is a little different.

Finally, after several attempts to write my cartoon shader following hlsl tutorials I decide to write it in a Shader Graph. So this is the comparison

On the left is the old shader, on the right is the new
On …

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