Cubic Screen Space Reflections
Idea - what if instead of a single screen depth map, we created a cubic one into a cube map, then used THIS to calculate the screen space reflections. Wouldn't this work better? Or am I over-looking...
View ArticleCreating a navigation mesh 2D
I'm trying to create (implement) a navigation system… I want to be able to place various rectangular polygons (not rotated) and make a unique shape out of them (union). I'm having trouble though coming...
View ArticleWindows API
Have had a hell of a time getting back into programming. Couldn't get any IDE or graphics library to work. Finally I have Code Blocks working, and am using the Windows API as my library. Am I way off...
View ArticleNext GameDev Challenge?
Thoughts on the next GameDev Challenge? With COVID-19 impacting everyone around the world, it seems like we could use a positive gamedev challenge focused on positive, lighthearted themes.A few theme...
View ArticleSome ideas about a non-violence based game
Good afternoon everyone! I am rather new to this forum, so please do not punish me too harshly for posting this in the wrong forum section Once upon a time (in 2015) I've got an idea to create a...
View ArticleSearching for a support 3d modeler and a concept artist for a horror game
Hi, guys. My name is Andrew Astro and I am searching for a 3d modeler and a concept artist who have experience with Blender or 3D Max, and can create simple items like a desk, a cup of coffee, tools...
View ArticleProject escapes(Day 1)
Hi all,6 years ago i posted my last entry here on this site. Looking back at those 6 years we haven't done much except for raising the kids and work in general.But now we have more time and a nice...
View ArticleRender 2D text for screen
Hello! I am making a small font engine for draw statistics on screen. My example:My system is worked so: I create dynamic vertex buffer with size float3 (position) x float2 (uv coordinates) x 1000...
View ArticleJusticeExe - A Sci-fi Courtroom Drama for PC
Hello everyone,I'm developing games as a hobby for 6 years and I decided to go full-time for my last project: JusticeExe. It's a sci-fi courtroom drama. You create your lawyer character (based on some...
View ArticleBest ways to manage/unite a team working disparately
Hey there. I'm on a largish scrum team of talented developers who all work on varied topics across the game. This tends to grow our story count and makes sprints a real challenge to track. These...
View ArticleHTML5 Canvas Tile scroll
Dear GameDev users,i'm new in canvas world. and i need a help.i'm create a 300x300 tile map (with 64x64 tiles). (19200px X 19200 px)<canvas id="entities" width="1440" height="800">Your browser...
View ArticleBI - Devblog[#1]
Good evening!Today I want to describe what we have now and what we have done this week.We make a TD game so the first priority for us was a tower mechanic. At start we dont know how to make it more...
View ArticleDrag[en]gine Game Engine Release 1.0
The long awaited first public release of the Drag[en]gine Game Engine is up and kicking.Read more
View ArticleUnproject 3D shape so you can print it n paper and cut it out with scissors
Imagine this i would like to somehow project the top curvy surface onto a 2D plane (lets assume its a 0,1,0 surf (a piece of paper) so i could print it on the printer and cut the shape off and bend...
View ArticleRecreating Noita's "Falling Sand" Simulation in C and OpenGL
@font-face{font-family:'Roboto';font-style:italic;font-weight:500;src:local('Roboto Medium...
View ArticleGraphics Programming weekly - Issue 129 — April 26, 2020
flowchart for descriptor set setup in Vulkana flowchart that provides an overview of the descriptor set binding logic of the Vulkan API wayback-archive CUSTOM GAME ENGINES: A Small Studylist of games...
View ArticleFury Crystal
Fury Crytsal is in a very early stage of development and doesn't have that much to offer yet. The game has an editor on wich a map can be created and played.
View ArticleNightRose Dev Blog #1
Hello! This is the first dev blog for my turn-based RPG, NightRose. NightRose is a retro-inspired game with nostalgic pixel graphics and funny, lovable characters. I began working on this project in...
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