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GameDevTécnico: Valentine's Week Update

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Hello there,

Last week we've introduced ourselves to this community and talked about our GGJ game: RGBuilder, an AR Competitive Multiplayer Game.

It was quite ambitious and as we've said, by the end of the Global Game Jam's 48 hours deadline it wasn't quite finished.  

In this tweet you can see some of the gameplay we had by the end of it.

We were capable of detecting colours in the environment quite fast and players were able, not just to see their own towers, but other's as well. All that remained was finishing the …


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