Hi all, I'm working on some lights for a vehicle. I've got them setup through Unity's animator, using multiple layers. The animations themselves are pretty simple, turn signals just switch the enabled state of the corresponding light every x amount of frames, the others just set the light to enabled, or not. The problem I'm having though is that when the lights turn on, it seems as though they take half a second or so to get to their fully lit state. I checked to see if intensity was being interpolated but it's never changing …
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