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Unity - How do i clamp the speed of my character controller

Hi everyone, im having a problem with my character controller speedWhen i press both axis the speed increment, i dont understand why. Do you know a way for clamping my vector3 move?…

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Idle Wizard

Good afternoon, we want to bring to your attention the project of our friends:)https://store.steampowered.com/app/992070/Idle_Wizard/The GameIdle Wizard - RPG/Idle hybrid about becoming the most...

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Rendering Points in Unity

I'm trying to render some points in unity but can't get it working… here's my code. I think maybe it has something to do with the shader I'm using? Not sure tough m_ptOb = new GameObject();...

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Zibbs - Alien Survival. Devlog #12: Alien Hunt

Hello everyone,   Killing people in the game will have consequences. This will affect such parameter as "Rumors". When this parameter exceeds a certain value, military agents will come. A helicopter...

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I'd like to rant about my gamedev experience. (5 years+)

tl;dr: Made a lot of shit, some finished, some not finished. Actual vision never implemented because it's a fantasy mmorpg and I'm just 1 person and not 50 people. Might have run out of energy. No this...

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Clip planes for large planet rendering

Hi everyone,I've got a question about how to set the clip planes for my camera when rendering real-scale planets. I think I've got most things figured out (render the scene with camera at the origin,...

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Normals are not correct, causing issues with shading

  This is my model, if the light gets a color for example red then the white parts become red, the texture isn't visible cus it takes the color of the light or its black.When i display only my normals...

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HiBOTCHi

What started out as a Tetris/Slay the Spire mashup has progressed through iteration into a game about cooking & serving customers. Match three (or two, or four) falling foods by manipulating their...

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"Transparency" Update

​This update was focused on making behind-the-scenes functionality more apparent to players, so they can better understand how these in-game systems work and thus have more fun playing!Full...

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I am no game developer...

But I want to make one. I have an idea. I have a story. I have characters, enemies and abilities. I know how the combat and movement should work. I know what I want my character to be. I have the world...

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Isle Of Spirits

In Isle Of Spirits, you play a castaway on a particulary uncommon uninhabited isle.Player starts on a procedurally generated isle and have to craft stuff from resources found on the isle to survive....

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Intersecting ORCA lines finding non-optimal solution for fast units

I've decided to implement my own algorithm for optimal reciprocal collision avoidance. It doesn't use linear programming, but iteratively projects velocity on intersections of ORCA lines and checks if...

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Best approach for building multiplayer online card games like UNO

Hi all, I am NOT a game developer but a web developer as of now. I have an idea of a multiplayer online card game like UNO and I would like to understand what would be the best architecture for...

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Automata, Virtual Machines and Compilers

Greetings! I'm about to step into a bit larger topic that does not seem to be related to games directly, but it actually is. The whole topic is about automata, virtual machines and compilers (and not...

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Join me on Discord

You can now get in touch with me and have a chat with fellow members at the project's discord.Discord: https://discord.gg/SXA5pKsHappy chatting :-)Ricardo Valério

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Graphics Programming weekly - Issue 125 — March 29, 2020

Hierarchical Depth Buffersthe article presents what Hierarchical depth buffers are, what they are used for and how to generate themtwo different techniques for calculating these buffers are...

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Muspell early gameplay

This is a short video showing early gameplay elements of Muspell.Read more

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Muspell early gameplay

Muspell early gameplayRead more

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Dark Table CCG

 Dark Table CCG is more than just a card game. It is multiplayer card gaming re-imagined: Free-to-play, online 4-player, unrivaled instant deck-building, and a focus on social atmosphere and table...

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Gameplay Programming skill requirements

Hello I am a student perusing a Game Programming and Development degree and I wanted to get advice on skill development. Looking at a a few job descriptions in the field I can see some examples of the...

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