Natural Balance: Chronicles
GAME DESCRIPTION: A single player Action RPG where the activities of every player in the game world affects the global energy balance of an entire region. Complete a quest, pray at a shrine, kill an...
View ArticleAnnouncing a teaser trailer for our in-development Indie Action RPG - Natural...
We are excited to announce the official release of the teaser video for our in-development Action RPG - Natural Balance: Chronicles (#NBCARPG)Enjoy, share, and follow us while we cook up more tasty...
View ArticleC# D3D Game Capture
Hey,I wan't to make an D3D Game Capture Program on C#.I've already googled but I can't find a goood code. Can anybody explain me,or give me some source? I wan't to inject it in the game and capture...
View ArticleIntroducing the New 8th Wall Project Library Featuring 30+ Projects
Introducing the New 8th Wall Project Library Featuring Over 30+ ProjectsDiscover & clone WebAR and WebVR projects to develop reality projects quicker than everIt’s now faster and easier to...
View ArticleLIFE'S A BIG HOT MESS, WIPs & FIRST TEST FOOTAGE?
#LIFE, LIFE? WHAT LIFE?I don't even know where to start. Originally, this would've been my next, scheduled update for my project, but it got derailed. So hard in fact that now I can wholeheartedly say...
View ArticleACotGK: The Mirror of Fauglin
The Accursed Crown of the Giant King is an old school role-playing game, single player, party based. It will be released in 2020 for Windows, Mac, and iOS. ACotGK is by Merry Prankster Games, and you...
View Article2020 GDCA to Honor Adventure Games Creator Roberta Williams
Organizers of the 20th Annual Game Developers Choice Awards (GDCA), the premier accolades for peer recognition celebrating the industry’s top games, studios and developers, will be honoring the...
View ArticleLabyrinthine Devblog #9
Original Version: https://www.valkogames.com/labyrinthine-dev-blog-9/Thanks for your patience in waiting for the devblog, there’s been a huge amount of discussion over the past couple of weeks and it’s...
View ArticleLabyrinthine
Labyrinthine is a cooperative horror game focused on delivering a terrifying experience for up to four players online. The game takes place within a labyrinthine maze filled with nightmarish creatures...
View ArticleSpoiler tags & collapsible/scrollable/resizable code blocks
I've noticed there's no current support for spoiler tags with the new system. Being able to set the spoiler preview text would be a nice feature, as it was requested with previous forum software...
View ArticleHighlight to quote support on any page that supports comments
In the Forums section of the site, you can highlight text in a thread and get a Quote popup block that then allows you to easily quote in a reply. You can easily do this multiple times to cherry pick a...
View ArticleA subcategory for modding?
I think it would benefit the place a lot, attracting new people and new ideas, if modders had their own category. It's game development, IMHO, and I hear a lot of especially young talent starts there.
View ArticleDX11 vs DX12 Swapchain Present
Hi!I'm working on a third-party plugin/driver which renders through either D3D11 or D3D12 in either exclusive fullscreen or windowed mode.I have performance problems with SwapChain::Present in case of...
View ArticleDevLog # 2: Audio Moodboard
I've been looking for a general vibe for this game, and since the beginning of the project, I thought a lot about WAR's “Don't Let No One Get You Down.” It's somber, comforting, and you want it to go...
View ArticleHow to implement a stack allocator ?
Hi !I wonder how to implement a stack allocator and how this prevent from memory fragmentation ?Can help me ?
View ArticleUnity, Gain staging, and it's mixer's meters.
So, I was mixing our game and doing some gain staging and I noticed everything on Unity's mixer was peaking at like -16db which I thought was SO LOW for a bunch of really loud sounds. I got into a big...
View ArticleProvide a generic funcdef for application functions
I have a use case for a generic funcdef where all functions should be accepted for the parameter. This is the code that requires...
View ArticleDelhanro - Play as over 100 heroes for free, right in your browser
This game is currently in alpha and a lot of the graphics are currently placeholder graphics.TrailerClick here to play Delhanro for free in your browserCheck out the Delhanro gameplay videos!
View ArticleNew Hero Added 02-27-2020
New hero added: Green MarioClick here to play Delhanro for free in your browser
View ArticleDelhanro
Play as over 100 heroes for free, right in your browser. This game is in the alpha stage and a lot of the graphics are currently placeholder graphics.TrailerClick here to play Delhanro for free in your...
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