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NightRose Dev Blog #12

Hello everyone! This is my 12th dev blog. Today, I'll be going over some new things I've added to my game. Let's go!The first thing I did was update the logo. Here's what it looks like now:New...

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Graphics Programming weekly - Issue 137 — June 21, 2020

Rendering Layered Materials with Anisotropic Interfacesa lightweight and efficient method to render layered materials with anisotropic interfacesbased around GGX BRDF lobes approximations when aligned...

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New level

A short trailer of a new level I added to Epic ball.

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Episode 32; Hype Esports Is The 1st Global Esports Accelerator

Esports is booming and of course you could expect that someone would start an accelerator for esports. I did talk to Borja Varela, who is the program director of Hype Esports. HYPE esports is a...

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Apple rejects Facebook Gaming app

Apple is continuing to reject the Facebook Gaming app from its App Store, saying it violates its platform rules.According to the New York Times, Apple denied Facebook’s most recent application for the...

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Trouble with sprite sorting layers and rotation!

Hi guys! I'm working on a 2D platformer in which there are two playable characters that the player can toggle between and control independently. I'm having two issues with these characters regarding...

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EVSM Theory

Can someone explain this paragraph from here http://www.punkuser.net/lvsm/lvsm_web.pdf​ ( 7 Other Warps)“For instance, it is interesting to consider the exponential warping function e^(cx) (where c is...

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Demo update! Version 0.4.5: Combat expansion!

: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1097560/announcements/detail/2444840173656044629]here[/url].Read more

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Demo update! Version 0.4.5: Combat expansion!

This massive update adds two new classes, new items, new abilities, new weapon types, improved combat, new introduction quest, improved animations, improved enemy AI, new rogue NPCs, and dozens of...

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Dev Diary #125 - Last Week, In Summary 23: General Updates

Hello and welcome to this weeks Dev Diary, the short version!Last week went by along the following topics regarding the RTS game though I'm not completely sure if it ends up becoming an RPG game with...

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The project and were I am

Hello game developers,Your friendly Me here. I am here to talk about ("no, not my crapy English") my project…Well… it's an arena shooter game as you guess, but not any arena shooter game. Guess what I...

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Apple rejects Facebook Gaming app

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Apple rejects Facebook Gaming app

KSAC is one of the most trusted multi-specialty Ayurvedic Hospitals in India. For over two decades, we provides 100% Evidence based Treatments for diseases, Naturally. 

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I just released my platformer game about Gravity...

Here's the Official Launch Trailer for the game: https://youtu.be/1sBH6-gUjNo

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FUD or fact of OpenGL compatibility issues on Windows?

Over the years I have seen several people make comments about OpenGL compatibility issues on Windows. Just little things here and there. I've never come across a specific problem. Is it FUD or is there...

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Rail Route

Rail Route is a train dispatcher simulator. You negotiate contracts, build railroads, set up routes for trains and control the traffic. Unlock features to your dispatcher interface, upgrade railway...

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Rail Route: a train dispatcher simulator [Graphics Update]

We are happy to announce new big content update for Rail Route - a train dispatcher simulator.New GraphicsLet's start with the most notable change at first - the graphics. We have improved the feel and...

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ZDoom/Android legal question

I'm making a game w/ the source port ZDoom, It & ID Tech 1 are open source, & I'm using open  source textures, UI, & sounds. Would it be legal for me to make my own flavor of ZDoom on the...

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Team needed for an Action/Adventure project

Hello there, It's-a-me.A writer looking for a team.The goal is an action rpg game with the name F:Ran.I have ready some script already and enough material for at least a demo. For now. The synopsis is:...

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Advice on what Networking framework I should use for my game made on Unity

I feel I'm in some sort of cross roads. I'm not sure what networking framework I should use for my social VR game I'm making in Unity. I've found the following options so far:Photon 2 Dark Rift 2 A...

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