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正雄の冒険 Demo

Hello, young people and those who want to stay young. Today we will introduce our Masao no Bouken game that we have developed for 2 years, but first let's talk about who we are. We are the group of...

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Roguelite Dungeon Crawler

How far can you get in the dungeons?The rules are:1. Aid your character by tapping one of the magic items.2. Character attacks have a Cooldown meter, when this reaches zero they will attack.3. When a...

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SFML C# .NET Core. Rotating Hello World

Install VSCode and .NET Core SDK. Follow the instruction: https://code.visualstudio.com/docs/languages/dotnetCreate and an empty folder and go to it:cd RotatingHelloWorldSfmlDotNetCoreCSharpCreate a...

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WarFair

Dear gamedev community, we are a small development team from Breda University of Applied Sciences and for the past 2 months we have been working on our non-profit, third-person, turn-based strategy...

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SFML C# OpenGL. Draw a triangle using shaders

We will use OpenTK 4 version because it supports .NET Core.Install VSCode and .NET Core SDK. Follow the instruction: https://code.visualstudio.com/docs/languages/dotnetCreate and an empty folder (with...

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How minimap are created in the games like GTA?

Hey, I have created a complete model with different rooms and floors. Now I want to create a mini map for this architecture model. It just that I don't know how these maps are created. I have tried to...

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Build, Expand, and Manage (Socially) Challenge is Now Live!

After feedback from the community, the Build, Expand, and Manage (Socially) Challenge is now live.This challenge focuses on a theme of building and managing finite resources and economic constraints...

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Confusing results from glDrawElements

I'm relearning OpenGL in its modern form using https://learnopengl.comInspired by the coordinate systems lesson https://learnopengl.com/Getting-started/Coordinate-Systems I started modifying their...

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The Otterman Empire release date!

After 3 years in the making, 2 roof collapsed studios, and a global pandemic the Tri-Heart Interactive team is happy to officially announce that as of July 2nd The Otterman Empire will be coming to...

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Enemy movement off

I have this program that has an enemy walking back and forth on a platform.  The display is in three parts, in the middle part the platforms scroll in the opposite direction of the player.  This gives...

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AI in hosted games

Hello all,I am working on a client hosted co-op action game.Lately I've playing with the AI and I realized that I've missed a critical point:How do client-hosted games deal with an AI that is spread...

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Candy Racing Cup: The Lillians Rallies

Hi everybody from Gamedev.net,I'm releasing v9.27 of Candy Racing Cup: The Lillians Rally.2 cars, 2 animals riding a car, 1 circuits…Before releasing, I'll place a smoke effects at the back of the...

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Docking port hatch, orders - Devblog #16

Day 16 - “Afternoon” Orders and hatchThe first thought, that comes to me after hearing “afternoon” is “goo afternoon” phrase. This of course is used in people conversations. Which leads to simple...

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NeoAxis, Terrain add

  

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UE5 reaction

   

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Runtime crash with non-ref copy constructor

Hi, one of my users encountered a crash and I managed to size it down into a very small reproducable script:class Foo { Foo(){} Foo(Foo f){} } void Test(Foo f){} void Main() { auto f = Foo(); Test(f);...

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Fragment's Moonrise now live on the Steam Game Festival!

  Fragment's Moonrise is a randomly-generated, open-world Real Time Strategy game, emphasizing skill based and micro-management oriented RTS-style gameplay.The game is live on Steam under Steam's Game...

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How does a minor developer lead a project?

Hi guys. I'm curious about how an underaged can lead, fund and release a game project (if it's even possible) - what legal rules are there?, how do you handle your income?, do you have to create your...

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Fragment's Moonrise now live on the Steam Game Festival!

Seems like an interesting premise, I'll definitely give it a look!

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Valgrind / Address Sanitizer equivalent for Visual Studio

Hello everyone,Just recently I ran into one of those nasty memory bugs that needs digging for days. After wrestling with Visual Studio and Windows for days I finally gave in and switched to Linux for...

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