Weekly Updates #77 - I've got an itch
Hey hey! It's time for another Weekly Update post! Last week was a bit slow, to be honest. Nevertheless, I've managed to do a couple of things... So let's get this thing started, shall we?Lights...
View ArticleVaporwave Roguelite
This game is a yet-to-be-name classic Roguelite with a Vaporwave/Memphis twist to it.There's also relics, shops, weapons and gold (of course). It'll have a really classic level generation with paths,...
View ArticleA new deck-building game mode is in the works!
It's been about a month since my last update, and I've been working hard on fixing bugs, refactoring code, and improving optimization. In addition to improving systems that are already in place,...
View ArticleSaturated Outer Space Screenshot | Space Engineer
Do not forget to follow the link to the page on Steam and add the game to wishlist!https://store.steampowered.com/app/1054080/Saturated_Outer_Space/
View ArticleCopyright infringement issues
I am currently working on a co-op game inspired from overcooked. My game has some similar elements such as tables, sinks etc. though my ‘recipes’ are completely different. My understanding is that as...
View ArticleAlien Dash - My First Game!
Alien Dash is the first game I ever made without following Udemy tutorials so I'm excited to announce that it is now available on the google play store!You can download it here:...
View ArticleUse animation data from fbx file to do animation
I know how to read skinning data and animation data from fbx. what i dont know is how to combine those data to do animation. can someone help me? I'm following the article,...
View ArticleMy first game, Backwards Dragons
hi all,just released my first indie game…please give it a shot and let me know how it can be improved…have fun playing it!!!google play:...
View ArticlePBR Split Sum Approximation
So I’m still experimenting with adding PBR to my engine. I came across split sum approximation recently which I think is great and I’d like to consider implementing something similar.What I’m confused...
View ArticleWhat About Esports?
The true thrill and excitement in gaming can only be obtained through competing and challenging one another. Esports was developed keeping the same purpose in mind. For those who don’t know, esports is...
View ArticleOpenGL texturing problem
I am trying to draw a quad with texturing. The texture should not be pure green (see vector<float> pixel_data).My source is:void draw_objects(void) { glDisable(GL_LIGHTING); float...
View ArticleGameDev.net will be 20 years old on June 15 ?
Just a heads up a few days in advance: GameDev.net launched to the public on June 15, 1999. The site started when 8 developers combined our game development sites and communities into one site to rule...
View ArticleHitboxes and Networked games
Hello all,I have created a working PoC of my networked game, and I've reached the state to improve old pieces of code to a refined state, Getting to the point I'm now reworking the way that I check...
View ArticleGraphics Programming weekly - Issue 134 — May 31, 2020
Casual Shadertoy Path Tracing 1: Basic Camera, Diffuse, EmissiveA tutorial that shows a practical walkthrough on how to implement a path tracer in shadertoyfocuses on the generation of renderings...
View ArticleEpisode 29; Mobile Growth Association (MGA) And Their June Event MGS Global...
Some weeks ago I had a chat with Dave Westin of Mobile Growth Association (MGA), I have known Dave for a very long time. He updated me about their upcoming event MGS Global Virtual Conference 1.0and...
View ArticleWant to create a game from scratch, but need help to start project
I have a complete game from start to finish, with most details and story line. I need help with programming C# but i have been in school learning both java and c++ , so I'm comfortable with programming...
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