The Forestale
Help the fast like wind rabbit Alex save the world of the forest tale in the world's first platformer on the GZDoom engine. Challenge the monsters and mechanisms in the the fairy tale world after a...
View ArticleConfusing but probably logic behaviour...
I am playing around with a C++ project using DirectX. Mostly out of curiosity and just the plain fun of learning things. At the moment its a large grid (a plane basically) and a player controlled box...
View ArticleRoad Monster
The game is called "Road Monster" and includes timing, logic and balancing.Link: https://play.google.com/store/apps/details?id=com.ArcticGamesLtd.RoadMonsterWhat do you think about this?
View ArticleBasic Windows Message loop
Common wisdom is to construct a game's message pump as some flavor of this: MSG msg = { 0 }; while(msg.message != WM_QUIT) { if(PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {...
View ArticleRemote execution of command/app in lan.
I have a star structure of server and clients. Evert client is connected directly to the server, NIC to NIC.I am using windows.I wish that the server will be able to run apps on the clients. I can...
View ArticleAre game show formats protected by copyright?
I've been in discussions about the possibility of developing a game based on a television game show that aired in a foreign country in the late nineties to early 2000s. The show was broadcast on a...
View ArticleThe Indie Showdown Open for Submissions to Mobile Game Devs - $10,000 Grand...
The Label’s 2020 Indie Showdown contest, presented by Indie MEGABOOTH, is open for submissions. The Indie Showdown contest will give top indie mobile game makers from around the world a chance to win...
View ArticleHelp for open arc files
Hello, i want to know if someone can help me. I have .arc files to open but I cannot do it.these files came from a video game and all the softwares i used didn’t work.if I send you a files can someone...
View ArticleHow to get really long draw distances?
[C++][raw DirectX11] I'm working on my engine atm and was wondering what is the best way to achieve really long draw distances. The longer the better, like I'd like to be able to see pixel sized...
View Article22 Racing Series
Game website: http://22series.com/Developer website: http://www.goatientertainment.com/Steam group: http://steamcommunity.com/games/422890Discord: https://discord.gg/22racingTwitter:...
View ArticleLive on Kickstarter!
es For the last 10 years we’ve been quietly building 22 Racing Series, with the aim of not only creating the world’s first Real Time Strategy Racing game, but also the world’s first racing-optimised...
View ArticleOOP is dead, long live OOP
edit:Seeing this has been linked outside of game-development circles: "ECS" (this wikipedia page is garbage, btw -- it conflates EC-frameworks and ECS-frameworks, which aren't the same...) is a...
View ArticleBuilding custom input hardware
InspirationThe game Objects in Space has been demoing their game at shows such as PAX with a giant space-ship cockpit controller, complete with light-up buttons, analog gauges, LED status indicators,...
View ArticleJust a Question
I was wondering, what are the odds of bringing a large game to fruition when you lack the skills to create even the simplest prototype. I have an idea, as does everyone else, for an RPG size comparable...
View Article2D Platformer
Hey , me and my friends are triend to create a 2d platformer but we dont have an idea for that and we kinda stuck i woulds love someone to help me with it and if u can talk then add me on dis ༼ つ ◕_◕...
View ArticleFor a small game dev startup is it better to build a f2p game with micro...
Hi,I'm in the process of building up a small team of 6 people to build a game.The purpose ofcourse is going to be monetary as it wont just be a bunch of friends making a game in their free time and am...
View ArticlePoint light illuminating half of scene
My point light is illuminating only half of the scene on my small 3D renderer. It happens on every scene I've tried (conference room, cornell box, etc). How do I go about debugging this? What could be...
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