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What is the projects section for?

I added my own game in the Projects section. For somekind of a reason it's there twice.What can I do with the projects section? Doesn't seem like there is much to do there.

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Voxel rendering question, adding of blocks to a chunk confusion

I am confused about how Voxel chunks works when it comes to addition of new blocks.All the 'best' tutorials out there including 'Lets make voxel engine' and youtube ones left out the addition/update of...

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Casual Persistent World Multiplayer Project

Anyone out there that would be interested in following through on a project of this nature?Things you need to be able to do:Use unrealengine 4 (blueprints and/or C++) to create gameplay elements (UI,...

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How to update scene to keep in sync with data

I have a list where I add remove elements: let l = [1, 2, 3, 4, 5]; l.push(10); l.pop(); l.splice(2, 1);I want to render this list where each item has a sprite laid out horizontally: function...

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Working with other devs remotely VS In-person?

What are some pros and cons of either approach?I've pretty much decided the only way I'll work with others is if they are local and we can physically meet up and have proper meetings / swap assets /...

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The Beginnings of Combat - April Kandria Update

It's April! … already. Man alive, March shaped up to be quite the month, didn't it. For reasons you can probably already guess at, not too much progress was made this month, but after the splash of...

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Kandria

Quote As humanity advanced and developed technology to ever greater heights, the singularity was finally within reach: an accidental discovery lead to fully sentient androids being developed and...

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Convert SDL commands to OpenGL

HIhow would those sdl commands look in OpenGL?Many thanks    SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);   SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);...

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Directional lighting question

Hi Guys,I have a basic directional lighting shader that I am working on and all is looking pretty good so far.I notice on a low poly sphere that you can faintly see lighter areas on the edges of where...

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Problems Rendering DirectXTK Game Overlay

Hello,Recently I've been trying to create an overlay for a game I play with some friends. I would like to track in-game stats, and allow users to make events to see who can reach some goal within the...

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Suggection: exclude lounge threads from "latest" list ?

Just to make the opening screen with the “latest” list (i allways land there on start) more relevant, would it be a good idea and possible to exclude lounge threads from that list ?Not that i'm having...

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DX11 draw a solid line

Hi everybody !I just try to render lines in DX11.   VScbuffer cbPerObject { matrix WVP; matrix Ortho; }; struct VS_OUTPUT { float4 Pos : SV_POSITION; float4 Color : COLOR; }; VS_OUTPUT VS(float4 inPos...

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At a loss as to how to do font rendering in OpenGL

I'm using GLUI for OpenGL GUI stuff. Unfortunately, on Intel and nVidia, I cannot call the GLUT character rendering function, because it causes the GPU to lock up, and my app dies. Works great on AMD...

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Paid version and free demo now available

Hey boys and girls of the interneti hope you are all safe and practicing safe habits in these tough times.just dropped this note to let you know about my game Viking INC - Black OPS Reborn, which is...

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Best Practices for coding in multiplayer networking game

Hi, I am trying to find a way to make my code neater, example Photon.Instantiate() (Instantiate the game object in the network)GameObject.Instantiate() (normal instantiation)Let's say a script is using...

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SKIA in a existing OpenGL app

Hianyone with Skia knowledges especially in an existing opengl app? Basically I try to run this in my app without sdl:https://github.com/google/skia/blob/master/example/SkiaSDLExample.cppI can only...

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Some questions about animation

Hello everyone here,Hope you're all good recently! I have been working on adding animation support to my project (I'm totally a nookie in this domain 😅) for a while, and I had a few questions which I...

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Animations slightly off.

Hi,Im busy working on a game using my own game engine, I wrote a Blender export script to export models from blender into my engines custom model format. Animations worked fine but the models (and...

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Block Breaker

Hi everyone !!!I have a question regarding the score part in udemy course “ Complete C# Unity Developer 2D: Learn to Code Making Games ” - BLOCK BREAKERHow can you keep the previous score of the...

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Visual Studio 2019 issues - Profiler not working anymore

After trying to do some profiling (C++), i noticed lots of things are broken for me:Debug / Performance Profiler → does nothingDebug / Windows / Show Diagnostic Tools → does nothing, not opening the...

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