What is the projects section for?
I added my own game in the Projects section. For somekind of a reason it's there twice.What can I do with the projects section? Doesn't seem like there is much to do there.
View ArticleVoxel rendering question, adding of blocks to a chunk confusion
I am confused about how Voxel chunks works when it comes to addition of new blocks.All the 'best' tutorials out there including 'Lets make voxel engine' and youtube ones left out the addition/update of...
View ArticleCasual Persistent World Multiplayer Project
Anyone out there that would be interested in following through on a project of this nature?Things you need to be able to do:Use unrealengine 4 (blueprints and/or C++) to create gameplay elements (UI,...
View ArticleHow to update scene to keep in sync with data
I have a list where I add remove elements: let l = [1, 2, 3, 4, 5]; l.push(10); l.pop(); l.splice(2, 1);I want to render this list where each item has a sprite laid out horizontally: function...
View ArticleWorking with other devs remotely VS In-person?
What are some pros and cons of either approach?I've pretty much decided the only way I'll work with others is if they are local and we can physically meet up and have proper meetings / swap assets /...
View ArticleThe Beginnings of Combat - April Kandria Update
It's April! … already. Man alive, March shaped up to be quite the month, didn't it. For reasons you can probably already guess at, not too much progress was made this month, but after the splash of...
View ArticleKandria
Quote As humanity advanced and developed technology to ever greater heights, the singularity was finally within reach: an accidental discovery lead to fully sentient androids being developed and...
View ArticleConvert SDL commands to OpenGL
HIhow would those sdl commands look in OpenGL?Many thanks SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);...
View ArticleDirectional lighting question
Hi Guys,I have a basic directional lighting shader that I am working on and all is looking pretty good so far.I notice on a low poly sphere that you can faintly see lighter areas on the edges of where...
View ArticleProblems Rendering DirectXTK Game Overlay
Hello,Recently I've been trying to create an overlay for a game I play with some friends. I would like to track in-game stats, and allow users to make events to see who can reach some goal within the...
View ArticleSuggection: exclude lounge threads from "latest" list ?
Just to make the opening screen with the “latest” list (i allways land there on start) more relevant, would it be a good idea and possible to exclude lounge threads from that list ?Not that i'm having...
View ArticleDX11 draw a solid line
Hi everybody !I just try to render lines in DX11. VScbuffer cbPerObject { matrix WVP; matrix Ortho; }; struct VS_OUTPUT { float4 Pos : SV_POSITION; float4 Color : COLOR; }; VS_OUTPUT VS(float4 inPos...
View ArticleAt a loss as to how to do font rendering in OpenGL
I'm using GLUI for OpenGL GUI stuff. Unfortunately, on Intel and nVidia, I cannot call the GLUT character rendering function, because it causes the GPU to lock up, and my app dies. Works great on AMD...
View ArticlePaid version and free demo now available
Hey boys and girls of the interneti hope you are all safe and practicing safe habits in these tough times.just dropped this note to let you know about my game Viking INC - Black OPS Reborn, which is...
View ArticleBest Practices for coding in multiplayer networking game
Hi, I am trying to find a way to make my code neater, example Photon.Instantiate() (Instantiate the game object in the network)GameObject.Instantiate() (normal instantiation)Let's say a script is using...
View ArticleSKIA in a existing OpenGL app
Hianyone with Skia knowledges especially in an existing opengl app? Basically I try to run this in my app without sdl:https://github.com/google/skia/blob/master/example/SkiaSDLExample.cppI can only...
View ArticleSome questions about animation
Hello everyone here,Hope you're all good recently! I have been working on adding animation support to my project (I'm totally a nookie in this domain 😅) for a while, and I had a few questions which I...
View ArticleAnimations slightly off.
Hi,Im busy working on a game using my own game engine, I wrote a Blender export script to export models from blender into my engines custom model format. Animations worked fine but the models (and...
View ArticleBlock Breaker
Hi everyone !!!I have a question regarding the score part in udemy course “ Complete C# Unity Developer 2D: Learn to Code Making Games ” - BLOCK BREAKERHow can you keep the previous score of the...
View ArticleVisual Studio 2019 issues - Profiler not working anymore
After trying to do some profiling (C++), i noticed lots of things are broken for me:Debug / Performance Profiler → does nothingDebug / Windows / Show Diagnostic Tools → does nothing, not opening the...
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