[C++] Is it safe to assume IEEE-754 and have memset 0 of floating point...
Is it safe to assume IEEE-754 and have memset 0 of floating point always valid for 0.0?
View ArticleQuestions regarding implementing an AS JIT
Hello,I have started to implementing an AngelScript JIT using LLVM, mostly for fun and learning: https://github.com/AsuMagic/angelscript-llvmRight now it is very very primitive, but I have managed to...
View ArticleThere Is No Light - dark Action RPG
Here we are with «There Is No Light»— Action RPG in a dark post-apocalyptic setting, which tells one a story of a fallen civilization living underground, its appalling religious rituals and a...
View ArticleGTA Project
Christmas in GTA Online: Modding a new new super sports car Grotti Furia & festive gifts!The Christmas spirit in Los Santos is limitless. Local companies such as Diamond Casino & Resort heist...
View ArticleasCScriptEngine::FindNewOwnerForSharedType not handling template instances
The “asCModule::InternalReset()” function seems to correctly try finding new owners for template instances:asCObjectType *type = templateInstances[n]; if( engine->FindNewOwnerForSharedType(type,...
View ArticleStargate/Defender Background Wrap
I've seen plenty of tutorials and examples showing how to wrap from one side of a s ingle to screen to the other, but I need something smoother and something that I can use with a parallax background....
View ArticleA Week in WebAR: Nike, New Zealand Stoneleigh Wine and Sperbank of Russia
Nike “Move to Zero” boxes (Image by Unit9)Nike: “Move to Zero” AR Activated Shoe BoxesTo educate customers on its journey toward zero carbon and zero waste, Nike worked with production agency Unit9 to...
View Article3D rendering flickering due to Direct2D/DirectWrite rendering
Hi,I try to display text as HUD with my 3D engine.The problem is that the screen is flickering and the 3D performances are low.Can you help me ? ( I am also using Win32 for the window )This is some...
View ArticlePath Tracing Three Ways: A Study of C++ Style
@font-face{font-family:'Roboto';font-style:normal;font-weight:500;src:local('Roboto...
View ArticleDesigning for Efficient Cache Usage C++
@font-face{font-family:'Roboto';font-style:normal;font-weight:400;src:local('Roboto...
View ArticleFeasible server setup for MMO?
Hi, nice to join the forums~~This is my first time to try and get an idea I had about how an MMO could work based on an idea I have for a game. I have tried to research as much as possible, so I hope I...
View ArticleNatural Balance: Chronicles
GAME DESCRIPTION: A single player Action RPG where the activities of every player in the game world affects the global energy balance of an entire region. Complete a quest, pray at a shrine, kill an...
View ArticleOfficial Launch Date 5 April 2020
hey guys be sure to grab a copy of my game Viking INC - Black OPS Reborn on 5 April 2020:https://gamejolt.com/games/VikingINCBlackOps/481996i previously did a post on this:...
View ArticleHexagons: Connect and Merge Numbers
Hexagons: connect and merge numbers is a match-3 hexanumbers game. Just connect 3 or more same numbers then they will be merged into the next higher number. It is a relaxing and brain training hexa...
View ArticleHexagons: Drag and Merge Numbers
Hexagons: drag and merge numbers is a new match-3 hexanumbers puzzle. Just place the bottom number to a number on the board to be added or subtracted to match 3 or more same adjacent numbers, then they...
View ArticleHexagons: Swap and Merge Numbers
Hexagons: swap and merge hexa numbers is a brand new match-3 puzzle. Just swap 2 numbers to match 3 or more same adjacent numbers to merge them into the next higher number.It is a relaxing and brain...
View ArticleDigiPen Online Master Classes for Animation and Game Development – Starts 4/4
The DigiPen Institute of Technology is offering remote learning opportunities through its DigiPen Academy . These hour-long Master Classes are taught by industry experts on a number of exciting topics...
View ArticleNightfall - DevBlog #8
The player stumbles across a vein of coal…Introduction Welcome back! In the month and half since our last post, the world has changed quite a bit. While I don't mean it as a pun, both the real world...
View Article