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Fragment’s Moonrise | #39 Damage, Resistance, Status Effects, Auras, and Elements, Part 6

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Welcome to our thirty-ninth blog post!

 

 

Before we begin, we would like to announce we’ll be working on launching a Kickstarter campaign soon, so please look forward to it!

Our last posts consisted of us going over Status Effect variables. In this one, we just have a few remaining variables to discuss, before we can proceed onto Units and Research.

invisGif

 

 

Invisibility will play a key role in a lot of both Unit and Boss designs, even being a huge factor in a future race we want to develop for this game, the Gyen.

It also …


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