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Visual Studio DirectX issue

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I am trying to make a RTS game with DirectX.

I successfully got singleplayer working without any bugs that I would need to fix.

Now, I am trying to implement multiplayer.

While I successfully was able to make a client join a lobby, add a lobby chat, and add custom usernames/lobby names, I am getting a strange error when I start the game; more specifically when I am sending the terrain. 

 

The error looks like this:
 


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